![]() ![]() Having even a basic understanding of how these pieces fit together will be very useful when uploading your product to Steam. NOTE: There are a few concepts which are integral to SteamPipe, before getting started you should be familiar with all of the concepts outlined in the Applications documentation. A SteamPipe Local Content Server which can be used during development.All content is always encrypted, and non-active versions are not visible to customers.Games/apps stay available offline even after an update download has been started.Ability to build installer discs from public or beta content.Ability to share content between multiple applications. ![]() Ability to see the update size of a build before setting it live.Simple web-based management of builds - push out a new build or rollback to a previous build with just a few clicks.Public and private "beta" branches, allowing multiple builds to be tested.SteamPipe includes the following features: Introduction to the SteamPipe Content SystemSteamPipe is the game/application content system that powers Steam. For more information on best practices for updating your game, see Updating Your Game - Best Practices. Setup instructions for the VR arcade modelīelow is a guide to using SteamPipe, Valve's tool for delivering content to Steam. Setup instructions for the PC Café model (incl. PC Café Requirements and Sign Up Instructions Steamworks Virtual Conference: Steam Deck Steamworks API Example Application (SpaceWar)ĭistributing Open Source Applications on Steamĭeveloping for Steam Deck without a Dev-Kit Steam Input Gamepad Emulation - Best PracticesĮvents and Announcements Visibility Stats Reporting User Permission: Receive Steamworks CommunicationĬreating Bundles Across Multiple Developers/Publishersīroadcasting a Game Demo to the Steam Storeīroadcast Moderation and Adding Moderators ![]()
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